They spawn between 22:00 and 6:00, even if the raid has already started.Ĭultists lurk in the shadows in groups of 3-5, waiting for a player to approach. Customs: Near the ZB-013 (Scav stronghold) location.Woods: Around their specifically marked ritual places near the woodcutter camp and the dilapidated village in the north.Shoreline: Near the river between the power station and gas station as well as north of swamp village and at the Resort.Instead of the typical 4x single slot pockets, the cultist priest has 5 double slot pockets, bringing their total space to 10 slots.Killing cultists as a Scav does not carry any penalties towards your karma.Cultists are cold blooded and can't be spotted with thermal vision devices.A group of cultists is formed by a cultist priest and warriors.The player can place the Black Mage in the back row for reduced damage, since the armor available to magic-using jobs does not offer as much physical defense as that available to melee jobs.The cultist priest and his 2-4 followers have different health values than PMCs and Scavs. Since bows and arrows deal the same damage from the back row as they do from the front row, and since the weaker bows are available to Black Mages, the player can equip a Black Mage with a bow and arrows to make them a decent physical damage dealer if the need arises.
Bows and arrows are effective against enemies weak to Wind. Bows give stat bonuses, while arrows carry the additional effects, like elemental damage and inflicted status ailments. Casts Blizzaga when used as an item.īows and arrows are the primary weapons of Rangers and must be equipped separately in the right and left hands. Other: Legendary Smith (Job Level 99 Magus) Other: Legendary Smith (Job Level 99 Black Mage) In the NES version, they do not grant any elemental defense because of a glitch. Most rods will cast a spell if used from the "Item" menu in battle. They usually add to the Intellect statistic. Rods are the primary weapon of the magic-using jobs, Black Mage, Magus, and Summoner. Other: Legendary Smith (Job Level 99 Sage)
Other: Legendary Smith (Job Level 99 Devout) Casts Blizzard when used as an item.īuy: Village of the Ancients (3D), Dwarven Hollows (NES), Northeast Saronia (NES) In the NES version, they do not grant any elemental defense because of a glitch.īuy: Village of the Ancients, Dwarven Hollows (3D), Northeast Saronia (NES) Most staves will cast a spell if used from the "Item" menu during battle. Staves are the primary weapon of the magic-using jobs, White Mage, Devout, and Evoker. Other: Legendary Smith at Falgabard (Complete "Fix Sara's Pendant" and "Find Orichalcum" sidequest)ĭrop: Green Dragon, Yellow Dragon, Red Dragon Other: Legendary Smith (Job Level 99 Onion Knight) Other: Legendary Smith (Job Level 99 Knight) Additionally, the Red Mage is the only magic-using job that can equip swords.īuy: Village of the Ancients (NES), Dwarven Hollows (NES)īuy: Village of the Ancients, Dwarven Hollows (NES)įire elemental. Swords are the most basic weapon for the physical damage dealing jobs, Warrior, Knight, and Dark Knight.
Other: Legendary Smith (Job Level 99 Thief) Black Mages, however, can only equip the Knife and Dagger. The Red Mage is the only magic-using job that can equip daggers. Most daggers add to the Agility statistic. 19.2 Dissidia Final Fantasy Opera OmniaĮxcept thrown weapons, daggers are the only type of weapon that Thieves can equip.